Bedrock Prompt Management


I’ve been experimenting with AWS Bedrock, and today I tested out the Prompt Management feature. It allows one to create a template for a prompt that can be used in other use cases, as well as building in variables that can substitute hardcoded values for more dynamic ones. For example, you could create a prompt that asks Bedrock to create a science fiction story with a user-inputted value. That’s exactly what I did:

I followed the different prompts, selecting the most basic (aka “cheap”) model possible, and then configured the template.

Down below, there’s a section where you can add a test variable so of course I used my name for the hero :

Then I ran the test, and here’s the story it came up with.

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